Music Glossary: sound
Aux-Fed SubsFeeding subwoofers from an auxiliary send to send only sources that benefit from low-frequency energy. more
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Live Sound Engineering FOH Monitors
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Bus Groups & VCAsRouting related channels to groups for processing and to VCAs/DCAs for level control without changing balance. more
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Live Sound Engineering FOH Monitors
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Console Scenes & SnapshotsSaved states for mixes, mutes, and FX by song/section, recalled safely during the show with scoped parameters. more
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Live Sound Engineering FOH Monitors
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Attack, Decay, Sustain, Release shapes for amp, filter, and pitch. Short A/D = percussive; long R = pads. more
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Synthesis and Sound Design
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LP/HP/BP/Notch with 12/24 dB slopes; ladder, OTA, state-variable each impart different character. more
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Synthesis and Sound Design
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Frequency-modulating one oscillator with another to generate complex spectra; carrier/modulator ratios shape timbre. more
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Synthesis and Sound Design
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FOH Engineer RoleThe Front-of-House mixer who balances the audience mix, manages system EQ, effects, and show dynamics in the venue. more
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Live Sound Engineering FOH Monitors
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Gain Before Feedback (Live)The usable level before feedback occurs; improved by mic choice/placement, patterns, EQ notches, and stage layout. more
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Live Sound Engineering FOH Monitors
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High-Pass Filtering (Live)Filtering low rumble from channels that do not need it (vocals, guitars) to increase clarity and headroom. more
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Live Sound Engineering FOH Monitors
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Monitor Engineer RoleBuilds performers’ monitor/IEM mixes, manages talkback and cues, and keeps stage feedback under control. more
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Live Sound Engineering FOH Monitors
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Add white/pink noise for air, transients, or snares; filter and envelope shape to taste. more
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Synthesis and Sound Design
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Hard-resetting a slave oscillator to the master’s phase for aggressive, harmonically rich sweeps. more
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Synthesis and Sound Design
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Pad, Polarity & PhaseInput pad prevents clipping; polarity invert (Ø) corrects reversed wiring; phase alignment avoids cancellations with multi-mics. more
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Live Sound Engineering FOH Monitors
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Record and re-import processed audio for further mangling (pitch, time, granular) to create unique timbres. more
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Synthesis and Sound Design
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Multiplies two signals to produce sum/difference frequencies; metallic, bell-like textures. more
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Synthesis and Sound Design
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Combine complementary layers (attack, body, tail). Manage phase, EQ overlaps, and envelope timing. more
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Synthesis and Sound Design
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Protects the master recording owned by label or artist; distinct from the underlying composition. more
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Copyright and Royalties
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Speaker Coverage & AimingChoosing boxes and aiming angles to cover the audience area evenly while minimizing spill to walls and stage. more
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Live Sound Engineering FOH Monitors
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Written percentage allocations on the master to avoid disputes at payout time. more
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Digital Distribution and Monetization
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