Music Glossary: drum-programming-and-groove-design category
Drum Buss ParallelBlend crushed parallel bus for weight while preserving transient clarity on the dry path. more
More in the
Drum Programming and Groove Design
category...
Euclidean RhythmsAlgorithmic distribution of hits across steps (e.g., 5 in 16) for world/tech grooves and polymetric feels. more
More in the
Drum Programming and Groove Design
category...
Fill GrammarShort setup fills on bars 4/8/16; keep time reference clear and return cleanly to the groove. more
More in the
Drum Programming and Groove Design
category...
Ghost Note ProgrammingLow-velocity in-betweens on snare/hats that propel the groove without crowding main accents. more
More in the
Drum Programming and Groove Design
category...
Hi-Hat Articulation (Programming)Alternate opens/chicks/tight slurs; time micro-opens to lifts in arrangement. more
More in the
Drum Programming and Groove Design
category...
Humanization StrategiesSubtle timing/velocity variance or groove templates from a live take; keep consistent pocket. more
More in the
Drum Programming and Groove Design
category...
Pattern Variations (A/B)Slight changes per 2, 4, or 8 bars to avoid loop fatigue; add fills at section boundaries. more
More in the
Drum Programming and Groove Design
category...
Polyrhythm 3:2Three evenly spaced hits over two beats; layer against straight parts for tension and release. more
More in the
Drum Programming and Groove Design
category...
Sample Selection & ContrastPair tight kicks with round basses, bright hats with dark snares, etc., for separation in the mix. more
More in the
Drum Programming and Groove Design
category...
Swing PercentageDelay every other subdivision (e.g., 8th-note swing) by a set amount for feel. Moderate settings retain bounce. more
More in the
Drum Programming and Groove Design
category...
Velocity Layering (MIDI)Map ranges to different samples or timbres for realism; vary velocities for human dynamics. more
More in the
Drum Programming and Groove Design
category...
|