recording and production category
                Balanced AudioTwo-opposed signal lines and a shield reject common-mode noise over long runs (XLR/TRS). more 
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                                Bus ProcessingProcessing applied to grouped tracks (drums, guitars, vocals) for glue and cohesion. more 
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                                CompingAssembling a master performance from multiple takes using playlists/editing. more 
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                                Cue MixPerformer-specific headphone mixes balancing backing and self; vital for performance. more 
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                                DI BoxDevice converting high-Z unbalanced to low-Z balanced, often with ground lift for noise control. more 
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                                Gain StagingSetting levels at each stage to maximize headroom and minimize noise/distortion. more 
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                                Ground Loop / HumUnwanted hum/buzz caused by multiple ground references; solved with isolation/grounding strategy. more 
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                                Headroom (Tracking)Conservative peaks (-12 to -6 dBFS) on digital capture to prevent intersample and plug-in overload. more 
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                                High-Pass Filter (HPF)Filter that attenuates low frequencies to reduce rumble/proximity; common on mics/preamps. more 
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                                LUFS / LoudnessIntegrated and short-term loudness units used for streaming/broadcast targets. more 
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                                Master Bus ChainFinal mix processing (EQ, compression, limiter, meter) respecting headroom and translation. more 
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                                Mic PreampDevice that amplifies low-level mic signals to line level with minimal noise and color. more 
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                                Microphone Polar PatternsDirectional sensitivity shapes (cardioid, omni, figure-8); affects bleed, proximity, tone. more 
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                                Mid–Side (MS)Figure‑8 side plus cardioid mid; matrixed to variable width stereo with mono compatibility. more 
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                                Monitoring LatencyDelay during tracking due to buffers/plugins; mitigated via direct monitoring or low buffers. more 
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                                Parallel CompressionBlend of heavily compressed signal with dry to retain transients and density. more 
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                                Phantom Power (+48V)DC power provided on balanced mic lines to run condenser mics/active DI boxes. more 
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                                Phase AlignmentTime/phase adjustment between mics or DI+amp to avoid comb filtering and restore punch. more 
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                                Pop Filter / Plosive ControlMesh/foam barrier and technique to reduce plosives (P/B) in vocal recording. more 
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                                Proximity EffectBass buildup with directional mics at close distances; artistic or requires HPF. more 
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                                Punch In/OutReplacing sections during recording seamlessly at defined in/out points. more 
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                                ReampingSending recorded DI signal back to amps/pedals; capture tone later while keeping performance. more 
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                                Reference TracksCommercial mixes used to calibrate tonal balance and loudness during mixing/mastering. more 
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                                Room Mics / AmbienceDistant mics to capture space; balanced with close mics for depth and realism. more 
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                                Room TreatmentAbsorption at first reflections, bass traps in corners, and sensible placement for accurate monitoring. more 
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                                SidechainControl signal from one track affecting a processor on another (e.g., kick ducks bass). more 
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                                Stereo TechniquesCoincident/near-coincident arrays (XY, ORTF, NOS), spaced pairs (AB), and Blumlein for image capture. more 
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